Basic rules for A&A by Email
Before you can start
For new members, that feel uncertain about the rules or in general how to play by email, we have mentors available. Just contact our Recruiting and Instructing Officer!
There are two ways to look for an opponent
a) By direct challenge
Start a game
After you found an opponent and you agreed on what to play and on the appropriate set of rules, you have to start the game under ?Diceserver ?.
Only by starting this way, it will counted for the ranking list
In order to compensate the disadvantage of the Axis powers in the standard game and to determine who plays which side, we use the "Bidding".
In this section you have to enter the following:
a) How many IPCs you offer
The following rules apply:
Example A&A Classic:
Example A&A Revised:
The major A&A clubs are playing exclusively using the "Bidding" system. It seems that the bid in A&A Classic is settled between 20-24, whereas in Revised it lays between 6-9. Before you bid you should first decide on a fundamental strategy. According to this strategy the additional units should be placed.
Play by Mail
Similat to chess the individual countries and the units as well are expressed using abbreviations. With that the clerical work is reduced to a minimum.
The appropriate map programs are available in our download area. The land abbreviations can also be found in that map programs.
At the end of a turn you have to send a ?final mail ?. This mail should contains a summary of the turn including:
The specification and an example of a complete turn can be found in the club rules chapter 3 and/or chapter 5.
When the game is over, you can mark it as ended in our dice-server. Automatically the ranking-list-points are updated.